Hello. My name is Naoki Saito. Earlier, I tweeted: Seriously, my drawing is really bad. But I believed that I was a genius rather than that my painting had reached the minimum level. And I am a misunderstood bastard who continued to publish paintings. But somehow I survived. My companions saw the situation and did not boast. So they refrained from announcing their works until they became top-notch. But then they disappeared. Expression is such a world. This one received 70,000 likes and 15,000 retweets. Besides, this tweet caused quite a reaction, even being picked up by an Internet article. I also got a lot of reactions from people who read this. There were more than 900 comments on the quoted retweet alone. I set my own hurdles too high and can no longer fly. These words brought me back to myself. I wouldn't say I'm a genius. However, I was drawing with the thought that if I like it, someone should also like it. Somehow I survived. That's why I think that the feeling of liking is stronger than ability or talent. When I was a dancer Those who thought they weren't at a level where they could work professionally just disappeared. However, people who worked hard to make it a living. I remember that those people remained as dancers as a profession. I am an illustrator. I'm happy that this tweet seems to have reached a wide range of people other than illustrators. I have always wondered what I should do to succeed as a creator. I think this tweet contains that underlying idea. This time, I'm digging into it. I will introduce three abilities that I think are very important for creators. you watch this video Some people have lost a little confidence that they may not be talented. After watching this video, you will feel refreshed that you can do it too. That way, I think it will be a hint for the next step. Please watch till the end. Then I will start talking. Ability to not understand one's self. First of all, the ability that I think is most necessary for modern creators. It's the ability to be unpredictable. I've heard people say that you should know your place. "Don't hold back because you know your level." Some may wonder if it is an ability. But that's right. Not only do you not know yourself. Rather, I think it's better to think of yourself as a genius. And I think that this is a very important ability, especially in modern times. About the situation in which contemporary creators are placed. It's a big difference between then and now. Among them, this is different. Today, we live in a world where SNS media such as Twitter have spread. Even if we don't want to. Through SNS, we have come to see the works of first-class creators. I think this looks good too. Twenty to thirty years ago, the Internet was not very popular. So I used a phone line to connect to the internet. So every time I connect to the internet. It sounded like that. Besides, my parents got angry at me and told me to turn off the personal computer too soon. I managed to connect to the internet. I was frustrated because the image was slow to display. At that time, I couldn't gather information as easily as I do now. So, in the past, I ended up going to bookstores and reading all the specialized magazines. I stumbled across this information by chance. It was the only way creators could access the information they needed. Compared to those days, now I'm just scrolling randomly on my smartphone. Information about events held by certain creators and works to be announced. A lot of that information comes out. compared to the old days. I can't believe the world will come where you can immediately access the information you want so much. I think we have become a really convenient world. That's really great. In this way, there are also aspects that have become very good. On the other hand, there have also been major drawbacks. Whether you want it or not, you'll now see the creations of top creators. So everyone has a good eye. We have become a world where it is easy to know where you are. In the old days, it was not possible to obtain information from such first-class people without a certain amount of effort. Many people used to be able to brag about being the best in town or at school. in a small community like that. Those who were the best at drawing, singing, and dancing could boast about it. But now, thanks to SNS, such a small framework is gone. I am proud to be the best at drawing in my class. However, I recently saw a child of the same age working as a professional on SNS. I'm not great compared to this kid. In that way, the world has become difficult to even boast about oneself easily. This is a completely different story. on the one hand. The other day, I watched MIKURU ASAKURA's audition for Breaking Down. There were a lot of people there who looked like the best street fighters in town. And I saw the spectacle of those people being beaten by strong people. Indeed, bragging has become difficult. But there are still many young people who are not so self-aware. There were times when I was happy to see it. That might be the bad boy's strength. But basically what is good and what is bad? in a widely known world. If you publish an incomplete and low quality work. Of course, there will be more opportunities for people to point out the bad parts of your work. Then you lose motivation. In fact, I still get comments like that about my work. So I feel that there are many people who are worried about it. In the old days, people who didn't know their place were said to be ``a frog in a well who doesn't know the ocean.'' There was a sense of ridicule that he was a naive and conceited pitiful fellow. But I am sure. Being a frog in a well without knowing where you are. I think that is the most important ability for creators. Because if you knew your place from the beginning. You think you're still immature and can't take a step from there. Anyone who makes anything amazing right now. Even if he is called a divine painter now. It's not like they were amazing from the beginning. Absolutely, there must have been a period when they were making boring things. Then why did they become such amazing people now? Even if they have such an inconspicuous period. They themselves were under the impression that they might be pretty amazing people. And I think it's because they took a step without knowing where they were. To become a first-class creator, you have to take the first step. It prevents you from taking that important step. Accurate situational judgment is rather a hindrance. You collect a lot of information and touch top-notch creatives. But if that makes you lose confidence. You don't really need that kind of thing. This may sound a little exaggerated to some. If that keeps you from stepping forward. Block any and all awesome creators and offensive people. And you dare not look at top creative. I think doing so is one way. Even if you are doing that much, you misunderstand that you might be able to do it. And take the first step without knowing your position. I feel that that is more important to me than anything else. Ability to give up quickly. Next is the ability that I think is essential as a creator. It is the ability to give up quickly. Is it okay if I give up right away? Besides, is it an ability? That's the opposite of what I've been saying. You may wonder what I am talking about. Please don't get angry. This is my own story. As I said earlier, I'm a pretty misunderstood bastard. I misunderstand that anything is possible for the time being. That's how I feel free to challenge anything. The same goes for YouTube itself. Also, in the YouTube project. I think I've been doing a lot of things like suddenly singing and cosplaying. With that in mind, in 2007, 17 years ago, I decided to try my hand at manga. First, I started doing something like a series on my homepage. Over time, I started taking my comics to the comic editorial department. It was a parody cartoon. However, as a result, I was able to publish it as a series. However, when I tried it, it felt painful. I thought I wasn't cut out to be a cartoonist. So, it's been about two or three years since I started serializing. I told the editor that manga is impossible. So, I once asked the editor to end the series. However, the original work of the parody is a very popular cartoon. So, if I wanted to continue, it was a project that I could continue as it was. But while I was doing it, it felt pretty clear that this wasn't my place. I have started serializing comics. So for two or three years, I continued to do that, even though I felt that I wasn't cut out for it. Thinking about it now, I wish I had given up on it sooner. Because after that my heart was broken for a while. That's why I've been mentally unstable for several years. I thought I was mentally strong. No matter how busy I am, no matter how bad things get. I was the type of person who thought, "I have no limits." So I was pretty surprised that I would end up like that. Since that happened, I have become very conscious of it. I started thinking about "escape". The attitude of taking on various challenges without hesitation has not changed. When I thought, "This is impossible, I don't think I can continue to enjoy it." I give up early and try to escape without hesitation. Losing energy and being unable to continue activities. Because that is the most negative thing for creators. For example, let's say you have a wall in front of you that you can't seem to overcome. If you go there right now. Suppose you are in a situation where you know that your heart will be broken. Is there any point in thinking calmly and taking on the challenge now? So if you take on an unreasonable challenge and your heart breaks. It would be better for you to choose a path that you can continue to have fun without daring to hit it now. Maybe one day we will be able to break through that wall. But if you push yourself too hard and challenge yourself and break now. The game is over there. Is it the opinion of the majority that makes you do that, or is it your own harshness? Or maybe it's a rite of passage to make up an excuse for you to quit, I don't know. They know very clearly that this wall cannot be crossed. Nevertheless, I sometimes see people who recklessly challenge that wall and end up destroying themselves. If that action is a ritual to give up, or to organize your mind and take on the next challenge. I think that's fine. if not. You could even force yourself to whip yourself and waste time recovering. It's not just about constantly challenging yourself and moving forward. I think it's important that you also have the option of exiting to continue your activities. If you think you can't do it, run away without hesitation. By keeping that option in your mind at all times. It also lowers the hurdles for taking the first step. Why don't you try to be conscious of running away too? The best skill is to keep going. Finally, I would like to tell everyone about the essential skills for creators. It's the ability to keep going. In the end, creators who continue will win in the end. Of course, there are also young creators who have attracted attention from the beginning. I often see unknown people suddenly become famous if they continue for a long time. I may be one of them. Maybe some people find it surprising. I first started in the age of Twitter and Pixiv. I was a creator who didn't quite get on with the flow. For those who are very active by using such trendy tools well. "What is Twitter, what is Pixiv," I thought. I was the kind of person who was stuck in a corner like that. Maybe someone who has known me for a long time. I don't think they ever dreamed that I would become a YouTuber with 1.2 million subscribers. I was able to do that too. I think it's because I didn't give up and kept going. I was able to continue at my own pace and slowly. So, I think from experience that such a chance came around. And I think this is true for many people as well. I think there will definitely be times when your abilities and times don't mesh well. This is how I am able to tell everyone through YouTube. My ability to convey things in a more understandable way. Also, it is an era when you can easily enjoy videos on the Internet. It was only by coincidence that both of these things came together that made this possible. Even creators who are not active now have the ability, but they are just a little behind the times. I think there are quite a lot of patterns that are not active just by themselves. And if we take this story a little further. In this day and age, I feel that there are a few secrets to how to continue. What is it? Even if it's still half-finished, I'll expose my work in front of everyone once. That way is easier to continue and attract attention in the world now. Until a long time ago. Once it was announced in the work, I think it was already irreversible. So, after the work is perfect, it will be unveiled in front of everyone. I think that way was normal all over the world. A good example of this is games. Once the package version is released, it will remain as it is. In the past, even if there was a problem with it, I think it was normal to leave it as it was. Even if it is released once now. After that, it will be upgraded over and over again to add additional content. So, it became normal to evolve even in the same game. The same thing can be said about the way you present your work and your paintings. The 100 Days Challenge has become very popular recently. I feel the same spirit in projects like this. Even I don't know what's going to happen on the first day. But for the time being, he proclaimed that he would take on the 100-day challenge, attracting attention. And then, day by day, we build up the contents of the content. And it is a method to gradually enliven the project itself with the audience. Again, without aiming for perfection from the beginning, the plan is changed in various ways along the way. In this way, it is a way to create a work together with everyone who is watching it. I think it's a way to continue such a modern work. On the contrary, I think some people are perfectionists. There is also a feeling that the current era is an era where the situation is easy to change. So, unfortunately, I think perfectionists are getting more and more out of the public eye. I'm very particular here, and I think I'll use this kind of person here. I would like to make it gorgeous and prepare more patterns. I want to increase the number of characters and attack with quantity. Of course, when you hear it, it sounds like a huge project. Maybe that person is a powerful person who can do that. He has a confident expression that makes me think so. That's why I don't deny the plan outright. But in the corner of my head, I sometimes think like this. Are you trying too hard to be perfect from the start? As I expected. As a result, the project itself often fails along the way. The two examples I just mentioned. One person, even if it is half-finished at first, you should put out your works one after another in the world. The other is that you aim for perfection from the beginning and it doesn't work out as a result. The difference between them is, of course, not the difference in passion or talent. It's just a small difference. It's whether they were able to consider whether they could continue the activity. How can I continue to do so without difficulty? Conversely, at what moment will it become an unsustainable quantity? For creators, I think it's extremely important to see that. Take the first step without knowing where you are. And try different challenges. However, if there is a wall that seems impossible to overcome, run away from it and move on. And above all, keep working. Besides, you don't aim for perfection from the beginning, and when you have achieved the minimum, you first try to put it out into the world. And the ingenuity to continue them. I think that they are very important for continuing to be a creator. As with any presentation. Announcements are scary. You ask for consent that you think this is good. The fear of being ignored or denied is probably not going to change much when you become a professional. But conversely, I think it can be said that that alone is the biggest hurdle. Everything starts with overcoming that and taking the first step and presenting the work. I am not very gifted with natural talent. I am still standing here because I continued to present my works. Isn't that the best proof? Be brave and take the first step. I'm sure you can. Never give up. i'm rooting for you That's all I wanted to tell you today. How was that? However, when I say this, there is always something to be said. There are many people who are good at drawing. That's why many people say that even if I start now, I won't be able to catch up with them anyway. I totally understand that feeling. Looking at Twitter, there are a lot of good people and amazing people. That's why I can't help thinking that this is impossible. But let me tell you. That's completely wrong. You can catch up even if you start now. Rather, you can outrun them. why do i say that Check out this video, a story about overtaking people who are good at drawing even if you start later. You will discover the strengths of those who started later. Plus, I think it will motivate you. Even so, as I said today, those who do not have the courage to take the first step. Also, people who think it would be nice if there was a place where they could praise each other without being pointed out. For those people, please take advantage of the online community PALETTEDAN that I host. PALETTEDAN is prohibited from disparaging other people's works. Rather, we are working under the rule of looking for points to praise each other. Anyone can participate by joining my Pixiv FANBOX. Even if I say that I am anyone, I want as many people as possible to use PALETTEDAN with peace of mind. Therefore, it is written in the contract. People who are too annoying may be banned, so please be careful only there. For details, the URL is posted in the summary column below the video. If you're interested, check it out there. See you again in the next video. bye bye.